Section 3 - Game
Post-it note is carried by the player.
The description of the Post-it note is "This it your personal notes on the Petersen family:[ line break ]'looks like the two brothers r home alone 2night.[ line break ]ERIK PETERSEN, 4 yo.[ line break ]POUL PETERSEN 13 yo.'"
Compas is carried by the player.
The description of the compas is "[ fixed letter spacing ] [ NoTextHere ] N[ line break ]W + E[ line break ] [ NoTextHere ] S[ variable letter spacing ]"
The Street is a room. "[ if unvisited ]The time is a quarter past nine. A moment ago, the full moon bathed everything in its bright light. Now, however, a cloud is obscuring the moon - the street is now only illuminated by the weak street lights, one of which has gone out.[ end if ] You are standing on the pavement in front of the Petersen residence. The street is empty. To the north, a small wodden gate leads into the family's front yard. Next to the gate you can see their mailbox. [ Description of the moon ][ if unvisited ][ line break ][ line break ][ italic type ]Are you new to interactive fiction? If so, type HELP and press enter.[ roman type ][ end if ]".
The street lamps is scenery in the Street. "Ordinary street lamps illuminates the street outside the Peterson familys home."
The hedges is scenery in the Street. "Nothing noteably about them hedges.";
The mailbox is an openable container that is fixed in place in The Street. The mailbox is scenery. The mailbox is closed.
The description of the mailbox is "[ if open ]It is the familys mailbox. It is open.[ otherwise ]It is the familys mailbox. It is closed."
The mailbox contains a postcard.
The description of the postcard is "[ if MoonSeen is true ]The postcard is addressed to someone named 'Betina Petersen. That's the boys mother. You read the text:[ line break ]'Dear Betina, thank you so much for your last mail. It is nice to hear how little Poul has grown into a big boy who can really fill out his undies! :-) Please keep me posted on his development.[ line break ]Kind regards, Mette'[ else ]There's a cloud covering the moon - you cannot read the handwriting in the dark.".
SofHouse is a room. "[ if unvisited ]You are now standing in their front yard. So far, nobody has noticed you. There is a trash can next to their front door. You notice that there is light in the kitchen window. You can go around the house to the east and west. The wodden gate is leading out of the garden to the south. [ Description of the moon ][ else ]You are at the front yard. You can see a trash can. There is light in the kitchen window. You can go around the house to the east and west. The wodden gate is leading out of the garden to the south. [ Description of the moon ]".
The printed name of SofHouse is "The Front Yard".
The front door is scenery in SofHouse. "Their front door is blue. It looks almost black in the darkness."
Instead of doing anything other than examining the front door, say "Their front door is locked, and you do not want to be spotted."
The chime is scenery in SofHouse. "The door bell looks quite normal."
Instead of doing anything other than examining the chime, say "You do not want to call attention to yourself."
The wodden gate is north of The Street and south of SofHouse. The wodden gate is a door.
The wodden gate is scenery.
The description of The wodden gate is "Not much to say. An ordinary garden gate."
The trash can is a container that is fixed in place in SofHouse. The trash can is scenery.
The description of the trash can is "The trash can contains trash from the Petersen household."
The trash can contains a ripped-out notebook page.
The description of the ripped-out notebook page is "[ if MoonSeen is true ]The page contains the following text, elegantly written with a ball pen:[ line break ]'Dear diary,[ line break ]today Erik was just impossible. He talked back to me, and was very rude. I was all alone with him in the house at that time. I decided that I would slap him on his behind. Nobody would know, and if they did, they wouldn't think much of it. Lots of parent do it. However, I lost the nerve. However, this won't be the last time my little darling misbehaves, so ... I must confess that I find this unexplored area of my parental authorithy somehow exciting ...'[ else ]There's a cloud covering the moon - you cannot read the letter in the dark."
The kitchen window is wimpow in SofHouse.
Instead of examining the kitchen window:
if Gametime > 20 and Gametime <= 38:
Say "[ LookInto ]The Kitchen is empty.";
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
if Gametime is 20:
Say "[ LookInto ]You see little Erik entering the Kitchen from an door at the eastern wall, then hurridly leaving though a door to the west. [ if LilBrotherSeen is false ][ LilBrotherDescript ][ end if ]";
Now LilBrotherSeen is true;
Now LilBrotherVisible is true;
if Gametime > 15 and Gametime <= 19:
Say "[ LookInto ]The kitchen is empty.";
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
if Gametime is 15:
Say "[ LookInto ]You see little Erik entering the Kitchen from an door at the western wall, then hurridly leaving though a door to the east. [ if LilBrotherSeen is false ][ LilBrotherDescript ][ end if ]";
Now LilBrotherSeen is true;
Now LilBrotherVisible is true;
If Gametime > 6 and Gametime <= 14:
Say "[ LookInto ]The Kitchen is empty.";
if Gametime > 0 and Gametime <= 6:
Say "[ LookInto ]Poul just entered the kitchen. [ if BigBrotherSeen is false ][ BigBrotherDescript ][ end if ]He is making himself a sandwich. Your eyes rest on his arse. His jeans are way tight. After having made his sandwich, the preteen leaves through a door at the eastern wall.";
Now BigBrotherSeen is true;
Now BigBrotherVisible is true;
Now LilBrotherVisible is false;
Now Gametime is 7;
if Gametime is 0:
Say "[ LookInto ]The kitchen is empty.";
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
SEofHouse is a room. "You are at the south-east corner of the house, at the front yard. You cannot be seen from any windows as long as you stand here. To the west is the front wall of the house, to the north the side wall. [ Description of the moon ]".
SEofHouse is east of SofHouse.
The printed name of SEofHouse is "The Eastern Side of the Front Yard".
EofHouse is a room. "You are at the east side of the house. There is a small bathroom window. To the south is the front yard. To the north the back yard. [ Description of the moon ]";
EofHouse is north of SEofHouse.
The printed name of EofHouse is "The East Wall of the House".
The bathroom window is wimpow in EofHouse.
Instead of examining the bathroom window:
if Gametime > 19 and Gametime <= 38:
Say "[ LookInto ]The bathroom is empty.";
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
if Gametime > 15 and Gametime <= 19:
Say "[ LookInto ]You see little Erik entering. [ if LilBrotherSeen is false ][ LilBrotherDescript ][ end if ]The child walks up to the toilet and lifts the hem of his oversize t-shirt, exposing his tiny pecker. Holding the immature organ in his chubby fingers, he starts to piss. He flushes and leaves.";
Now LilBrotherSeen is true;
Now BigBrotherVisible is false;
Now LilBrotherVisible is true;
Now Gametime is 20;
If Gametime > 12 and Gametime <= 15:
Say "[ LookInto ]The bathroom is empty.";
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
If Gametime > 7 and Gametime <= 12:
Say "[ LookInto ]The bathroom is empty. You are about to look away when the light turns on and the door opens. Pouls walks in. [ if BigBrotherSeen is false ][ BigBrotherDescript ][ end if ] He unbuttons his jeans and drags them down, along with his undies. His prick is big for his age - the mature organ in stark contrast to his hairless, skinny body. He then walks into the shower and pull the shower curtain closed. However, you can still see his naked form through the seme-transparent plastic. He washes his hair and his body. At a point he start touching himself. You cannot see it all that clearly, but he has his hands at his crotch and there is some kind of movement. After a while he turns off the water and walks out of the shower, his penis now stiff, dangling with his movements. He dries himself and takes his underwear and jeans back on. He leaves, turning off the lights.";
Now BigBrotherSeen is true;
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
Now Gametime is 13;
if Gametime >= 0 and Gametime <= 7:
Say "[ LookInto ]The bathroom is empty.";
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
NEofHouse is a room. "You are at the north-east corner of the house, in the back yard. You cannot be seen from any windows as long as you stand here. To the west is the back wall of the house, to the south the side wall. [ Description of the moon ]".
NEofHouse is north of EofHouse.
The printed name of NEofHouse is "The Eastern Side of the Back Yard".
NofHouse is a room. "You are at the back yard. There is light in the bedroom window. You can go around the house to the east and west. [ Description of the moon ]".
NofHouse is west of NEofHouse.
The printed name of NofHouse is "The Back Yard".
The bedroom window is wimpow in NofHouse.
Instead of examining the bedroom window:
if Gametime > 30 and Gametime <= 38:
Say "[ LookInto ]You see Poul enter the bedroom. [ if BigBrotherSeen is false ][ BigBrotherDescript ][ end if ]His penis is rock hard inside his jeans. His little brother Erik follows along. [ if LilBrotherSeen is false ][ LilBrotherDescript ][ end if ] Poul unbuttons his jeans and drags them down, his large erection flapping out inches from Eriks face. Then Poul kneels down and takes hold of his kid brothers t-shirt dragging it off, leaving the child stark naked. Erik grins shyly, covering his private parts. Poul kisses his little brother passionately, forcing his tongue into his mouth while his hands squeezes the toddlers fat buttocks. Poul says something to little Erik who, after a few seconds of hestitation, bends down over the edge of the bed. His big brother kneels down behind him and pushes forward, sodomizing the toddler. The kid squirms, his mouth opening wide in surprise. His brother fucks him passionally, forcing his little body forward with each thrust. The kid don't resist, even though he occationally wrinkle up his face. At last Poul has his orgasm, shooting his semen into the bowels of his kid brother. Then little Erik takes his t-shirt back on and leaves the room. After a few seconds, Poul follows too.";
Now BigBrotherSeen is true;
Now LilBrotherSeen is true;
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
Now Gametime is 39;
If Gametime > 22 and Gametime <= 30:
Say "[ LookInto ]The bedroom is empty.";
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
If Gametime > 13 and Gametime <= 22:
Say "[ LookInto ]The door to the bedroom opens, and Poul walks in, closing the door behind him. [ if BigBrotherSeen is false ][ BigBrotherDescript ][ end if ]He puts his hand under the mattress and takes something out, a book. Sitting in the bed, he flicks though the pages for a specific part and begins reading. After a while his right hand moves down to his crotch. His finger rubs against the growing bulge in his jeans. Suddenly the preteen gets out of the bed, puts the book back under the mattress and walks out of the door, his erection bulging obscenely against the front of his pants.";
Now BigBrotherSeen is true;
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
Now Gametime is 23;
if Gametime >= 0 and Gametime <= 13:
Say "[ LookInto ]The bedroom is empty.";
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
NWofHouse is a room. "You are at the north-west corner of the house, in the back yard. You cannot be seen from any windows as long as you stand here. There is a woodshed to the north. The back wall of the house is to the east, the side wall to the south. [ Description of the moon ]".
NWofHouse is west of NofHouse.
The printed name of NWofHouse is "The Western Side of the Back Yard".
NWofGarden is a room. "This tiny wood building has been filled with various junk. The door at the south leads back into the garden."
The printed name of NWofGarden is "The Woodshed".
The woodshed door is north of NWofHouse and south of NWofGarden. The woodshed door is a door.
The woodshed door is scenery.
The description of the woodshed door is "There is no lock on the door."
The various junk is scenery in NWofGarden. "This is where the Petersen household store there unused belongings. [ if MoonSeen is true ]Nothing of interest here. Except maybe that stack of photographs.[ else ] You cannot see anything in the darkness, with that cloud covering the moon."
The stack of photographs is here. " ".
The description of the stack of photographs is "[ if MoonSeen is true ]It is a set of four family snapshots. They seem to have been removed from the family album due to their adult nature. The first photograph shows a baby boy (Erik?) Lying on his back, his tiny kiddie prick rock hard. In the next he has lifted both legs upwards, exposing his anus. The third photo shows a younger Poul asleep in an armchair, a proud boner clearly visible against the thin fabric of his sweatpants. The forth photo shows the two brothers dressed up as cowboys - boots, vests and cowboy hats, but their private parts proudly exposed.[ else ] You can't see the photographs, with that cloud covering the moon."
[don't work, for some reason]
Before listing nondescript items:
if the photographs is marked for listing:
say "The potato catches your eye.";
now the photographs is not marked for listing.
WofHouse is a room. "You are at the western side of the house. There is a large living room window. The front yard is to the south, the back yard to the north. [ Description of the moon ]".
WofHouse is south of NWofHouse.
The printed name of WofHouse is "The West Wall of the House".
The living room window is wimpow in WofHouse.
Instead of examining the living room window:
if Gametime > 31 and Gametime <= 38:
Say "[ LookInto ]The living room is empty.";
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
If Gametime > 20 and Gametime <= 31:
Say "[ LookInto ]Erik is in the living room. [ if LilBrotherSeen is false ][ LilBrotherDescript ][ end if ]He lies on his stomack on the floor, watching cartoons on the telly. Then Poul enters the room. [ if BigBrotherSeen is false ][ BigBrotherDescript ][ end if ]He has a boner. Erik turns and looks at his older brother, before looking back at the screen. Poul kneels down and takes hold of the hem of his brothers T-shirt, dragging it up, exposing the toddlers fat, naked arse. The kid brother stirs, but do not react. Pouls fingers caresses the big fat globes, then moves down between the thighs, apparently fondling the childs immature privates. After this, Poul stands up. He says something to his little brother, who then gets up too, and hestitately sticks his little chubby hand inside his the pockets of his brothers jeans, feeling the preteens swollen organ. Poul says something that makes Erik smile. Then the two kids leaves the room though a door at the northern wall.";
Now BigBrotherSeen is true;
Now LilBrotherSeen is true;
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
Now Gametime is 32;
If Gametime > 14 and Gametime <= 20:
Say "[ LookInto ]The living room is empty.";
Now BigBrotherVisible is false;
Now LilBrotherVisible is false;
Now Gametime is 23;
if Gametime >= 0 and Gametime <= 14:
Say "[ LookInto ]Erik is in the living room. [ if LilBrotherSeen is false ][ LilBrotherDescript ][ end if ]He lies on his stomack on the floor, watching cartoons on the telly. After a while, the kid gets up, and leaves through a door at the eastern wall.";
Now LilBrotherSeen is true;
Now BigBrotherVisible is false;
Now LilBrotherVisible is true;
Now Gametime is 15;
SWofHouse is a room. "You are at the south-west corner of the house, in the front yard. You cannot be seen from any windows as long as you stand here. To the east is the front wall of the house, to the north the side wall. [ Description of the moon ]".
SWofHouse is south of WofHouse.
SWofHouse is west of SofHouse.
The printed name of SWofHouse is "The Western Side of the Front Yard".
Release along with the source text and an interpreter.